| Housing: |
By building housings you will increase the rate of which your population grows. |
| Factory: |
Buidling factories will increase the amount of BP you get every hour. |
| Educational Institute: |
With Educational Institutes you can influence how fast your 'culture' goes up (see research screen). |
| Laboratory: |
You need laboratories to accelerate your research (see research screen). |
| Market: |
Markets are used for the Trade-Agreements. The total number of markets you have will determine the % trade revenue you offer. |
| Harbour: |
This is a static defence building, which is more cost efficient than fleets (which you therefor can move). |
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| Colony Ship: |
This ship is needed for colonising a free planet and for transfering BP's to another planet. |
| Troop Transporter: |
With this ship you transport your ground fighting forces, which you need to kill the population of your enemy in case you want to take a planet. For every pop-level to kill you need one ship full of soldiers. |
| Interceptor: |
This is the smallest space-fighting ship you can build. You can attack and defend with all space-fighting ships. To calculate the strength of your fleet, you can use the Battle-Calculator. |